Background: Players have the ability to send ships on journeys that will take more than 1 turn/month to complete. When the player clicks on the icon to go to the next turn, the game will automatically move those ships as far as they can go in one turn. At some point, the ships arrive at their destination during these automatic moves that occur at the end of the player's turn. When that happens, the game will display a popup window either informing the user of the arrival (Treasure Hunters and Research Missions) or asking the user to make a decision (Asteroid Miners and Colony Ships).
Issue: If I have sent multiple asteroid miners to asteroids that are more than one turn away, when I go to the next turn where the asteroid miners arrive at their destination, I get one or more screens that look like the one below. The issue is that the game is asking me to make a decision by clicking Yes or No, but it is not giving me the context with which to answer the question. Specifically, to which asteroid cluster is the game referring? I just completed a turn where I received 4 of these messages with no change in the background.
Issue: In the mid to late game stages I may have 10 or more Treasure Hunters reporting the results of their mission resulting in having to click through a separate popup for each mission. Why can't you group these together in a single popup reporting the results of all Treasure Hunter and Research missions in one window? I made this request in previous test versions, but it still has not been "fixed". Please put this on your list of things to look at and fix for the next version.
