so after seeing that these guys were going to have their growth rate lowered to match their lore in the next update, i figured i'd check them out again. first, love the new visuals for them, seriously, that one's like the best visual imo. and the wealth-hording dragon aspect that increases approval is a great touch for them. that 25hp bonus they get might be a little too good early on though i think. i know that aspect is supposed to make them best at the swarm tactic, and great early attackers, but like the onyx i think this hp boost might be a little too op starting off. trying to keep the swarm tactic as their main in mind, here's an idea i had that might help them still be good swarmers while making them not so OP right at the beginning...
Give them an hp boost that's dependent upon the size of the largest ship in the fleet. so if it's all tiny and small ships, like +15hp bonus. if there's a med or large ship in there they all get +20, huge +25. this would encourage building bigger support ships as the game progresses that make the swarm even stronger, while making them not too op starting out. i think it would also work well with the dragon aspect, the larger the biggest "dragon" in their fleet, the stronger all the other dragons become.