Appropriate Rounding

 

So this is the problem with the current numerical rounding decision.  As Derek mentioned in a post by Slarjl, the rounding decisions are based upon usability vs specificity.

My two cents.  The numbers NEED to be rounded to the nearest tenth.  And I would actually prefer the nearest hundredth.  But rounding to the nearest whole number doesn't make much sense to me when most of the important numbers are low digit integers.  Even the most pedantic player wouldn't argue that rounding past the nearest hundredth would make much difference. 

 

-tid242

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I agree wholeheartedly.  Integers are not nearly specific enough for the stats in this game.  Additionally, there are a LOT of inconsistencies in rounding - even the same stat will be rounded differently in different places.  This can get very confusing, very quickly.