Planet tiles value vary based on the resources of the planet. A +3 Wealth tile on a planet with 6 Wealth, surrounding by wealth boosting tiles is a dream. A +3 Wealth tile on a planet with 1 Wealth is medicore at best (in fact Im probably going to use it for something else).
The interaction between planet tiles and resources is intentional. Though we can do some work to help correlate them (just because its fun when that correlation happens). For example Mountainous and Jungle worlds which tend to be high Weath should also be more likely to have Mountainous tiles (which provide wealth bonuses). etc.
We will definitely balance along those lines.
But. It doesn't mean that 0 tech planets (for example) wont have research boosting tiles. Part of this is just the curse of random, to have good, you must have bad. But there is another reason as well. The tech a planet has isn't just the base planet, from from all the colonies that feed into it. A planet could have 0 tech but with a couple high tech colonies that +3 Research tile could become very valuable.