I see in the faq that GCIV will be DX 11 or higher.
Which is more optimal DX11 or DX12?
I ask because while Civ VI can be either it runs better on 11.
I had thought that DX12 was new and can off load workloads from the CPU or more enabled multi gpu's from different cards, (assuming you had a two or three video card setup).
I may be WAY off on my understanding which is why I am posting/asking this.
I assume the superior Stardock game development of utilizing many threads will be the standard....