Economy balance, Too Strong?
It seems to me that it is too easy to build a super economy. I never remember in GC2 being able to crank out Dreadnoughts or learn high level techs in one turn. It is super ease to do this in GC3, regardless of map size.
It seems to me that it is too easy to build a super economy. I never remember in GC2 being able to crank out Dreadnoughts or learn high level techs in one turn. It is super ease to do this in GC3, regardless of map size.
They have purposely cranked production and economy in the beta to allow for faster game play... I suspect these will be normalized in the next beta prior to the actual release of the game.
That makes perfect sense, and i am surprised i did not realize it. Thhanks
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