more efficient tech trading

 

I typically like to trade techs for techs that will take me longer than 8 weeks to complete...my problem is that when I am in the diplomacy screen I can’t remember which techs will take the longest time to develop so I have to go back to my tech screen and write this info out. As you can imagine that is a lot of note taking when you have 8  civs to trade with and you don't know what they have to offer. Do people have suggestions/tips on how they do this to make it less tedious? I am not asking what to trade for per se but how do you keep track of what you want to get from other civs in trade for your techs. Thanks!

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Reply #1 Top

Research cost is not the only factor that the AI uses in determining how much it'll charge you for a given tech.  However, since it is the primary factor, generally you can narrow down the techs that take the longest by seeing what is most valuable to them; offer up your best tech and see what techs (individually) they won't trade for it.

If your diplomacy is subpar you may need to offer up multiple techs, but take care not to offer techs in the same branch (example: Impulse Drive, Warp Drive) simultaneously, as this makes them significantly less likely to make a deal.  Furthermore, you want to avoid adding more than perhaps 4-6 techs on your side as an absolute maximum; the more you offer, the less each component is worth individually.  This also works in the opposite direction-sometimes you can get more out of them by adding more things to the trade, as you can decrease the cost of the primary tech you want to get more than the secondary tech's cost.

Additionally, having about 25-50 more diplomacy than twice your target's diplomacy gets you the best deals-anything much above that and they simply won't pay more/let you offer less.  The one exception to this is the Galactic Bazaar, and that acts as a 50% modifier separate from this "diplomacy cap".

Finally, when you're trading techs to the AI, start with the most modern branch of a tree first and work your way backwards-one at a time, if possible.  So sell them Warp Drive, then Impulse III, then Impulse II, then Impulse, and finally Ion.  This nets you something on the order of perhaps 33% more cash/value, from memory.

 

Reply #2 Top

thanks

Reply #3 Top

Just on diplomacy and trading. (you didn't ask but it's worth noting. ;) )

Your economy can be fueled right here. Focus on all labs on your HW (and research bonus tiles) and get as much tech as you can.

Get the diplo techs ASAP, and build the Diplomatic Translators. With all the diplo techs, and the translators, you will have no problem maximizing your financial gain from tech trading.

Just don't trade the AI your diplo techs, and expect to get a harder time from the terrans.
:)