Stuttering Intro/Cut Scenes

Hello all...

I picked up the game a few days ago and sadly I do have an older PC. I've already turned off the background loading as was suggested in the FAQ and went so far as to separately install the RAD Video Tools program to see if that would alleviate the CPU drain... unfortunately, the game still stutters all over the place. Any suggestions/workthroughs?

Thanks!
189 views 11 replies
Reply #1 Top
Does it stutter during the game, or just the movie scenes? If it's the movies, then just rename then (like, disabled_colony_leaving.bik) and they won't play. Or remove them altogether (and put them someplace safe, just in case).

I think there are pcx files for various bik files, so that events will still show something.... :notsure:


~SDC~
Reply #2 Top
It stutters during the opening intro and during any event cutscene. Also, the "opening doors" on the menu are slow, and the music is choppy while they try to open. Frustratingly, the cutscene after you start the game, where the robots are welding, does not stutter.
Reply #3 Top
This happens to me too. I uninstalled the media pack (I needed space anyways :) ) but that won't solve the 1 fps I get in the intro when the door things open up.

~SDC~
Reply #4 Top
Dr. X.

I have yet to find a solution myself, but my symptoms are exactly the same. One thing I did was install the RADTools as you did, and played all the cut-scenes so I could see what they were supposed to look like. The RADTools plays them without the stuttering. If you find a solution I'd love to hear about it.

I can't seem to delete the right files to make the menu opening sequence present selectable buttons and yet skip the animation, so maybe it can't be done.

I have an AMD K62-450, SIS-Solo integrated sound, 256mb memory, and a VooDoo V3-200



~SDC~
Reply #5 Top
The theory was that it had something to do with how the videos were binked causing it to desync in game. I though it had been fixed, though. *generally skips the videos because his system is horribly underpowered and theoretically shouldn't be able to play GalCiv in the first place.*

~SDC~
Reply #6 Top
My guess why the opening video runs (the welding one) so well is that the AI threads haven't been initialized. IMO the game runs in essentially 7 threads each getting 1/7 your processing power (1 human, 6 AI threads). in TheFire's case, When the videos run they are actually running on a 65mhz computer. :) (450/7). The numbers may be off, but my guess is that becuase the AI is multithreaded they take up too much computing power during the videos to have them run smoothly on slower systems. :(
Reply #7 Top
I doubt thats the problem. My system is definitly not slow or underpowered by any means: 1.4ghz athlon/512mb ddr ram. It certainly isn't cutting edge anymore, but I can confidently run any modern game on it.

~SDC~
Reply #8 Top
Stegone, what type of video and sound do you have?
Reply #9 Top
what operating system are you using? Also there was a problem with winap running on Windows Me. It also might be usefull to join the galciv chat room and look for cari_elf

yours in TUNA
the cat

irc.stardock.com #galciv
Reply #10 Top
video is a radeon 8500 with latest drivers, and sound is a game theater xp on win2k.

~SDC~
Reply #11 Top
TheFire/Stregone/et al,

I've done the same thing - using Radtools to at least see what the videos should look like. On a wild pitch, I wonder if the background loading would work w/Radtools installed?

Originally, I was trying to play C&C Renegade and the damn cut scenes did the same thing. Someone said they'd run normally w/ Radtools installed. Then someone else said that the game was just flawed (never optimized, said they) and that Westwood's not supporting it anymore. So I used Radtools to see how the movies should look. When I started to have the same issued w/ GalCiv, I knew I had to address it further.

Query: My PC is now getting old, but it always had an onboard sound system that I never tried to upgrade. If I installed a (say) SoundBlaster 16 so that the card did the sound processing instead of the main CPU on the motherboard, would this cut the processor's workload at all & theoretically make any difference?