I think your best bet is to crank up the difficulty and keep playing it until you find it suiting yourself.
I would play the campaign and see if you can win it.
I'd just like to know about where things are "fair" so I can divide evaluating the AI vs. the resouces- ie which is killing me more, lack of resources given to the AI or the AI itself. Then I can decide better what sort of game I want to play.
Right now tough is truly that for me. Tough.
And I take back normal not being a challenge- I got caught with my pants down last night- but I WAS playing a silly game in which I chose two arbitrary issues and tried to pump those issues into the national psyche (abortion and funding schools)- didn't quite work... almost stole texas from Bush though, that's always fun.
I guess I'm looking for a balanced level where the AI uses the special characters a bit more...
This reminds me of GalCiv where there's no level that is: 100% turned on AI. 0% no extra resources to AI.
Could you guys consider this time adding in that sort of difficulty level? I like that level as I like to see what the AI can do without having extra whatevers.
Such a game balancer you are, Brad, but please consider my request.
Dearmad, the reason we don't do that is because much of our AI tweaking has to do with make sure the game is fun and challenging. That's gotta be our top priority. And in a game like this, tons of other things can make a bigger difference.
Let me give you an example:
Play as a Republican in economic prosperity, global peace, and internal happiness and it can be much tougher than when there's a war or internal unrest.
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