A good start ?

Ok i just got the game installed, installed stardock central and got the updates that it provided.
But i would like to know a few things about the mods here.
1st: are they going to overwrite or just add to the current game content? (havent been reading enough posts to find anything about this yet)
2nd: Which mods are a must have if i really really like the game?
i know they all proberly are, but i would just like a bit of reccomendation as where to start.
thx
332 views 6 replies
Reply #1 Top
1)Most of them add to the game however there are a few that over write the game files.They should say in the library if they do.

2)Well I think that the best mods is the Omega Pack,Minicolony ship, And if your going for an alliance victory Research Inc. The Saint pack is also good.
Reply #3 Top
The one's Nagmir mentioned plus the Cultural Capitol, Religious Capitol, Advanced Freighters and Transports, Wasp, Death Glider, Nidaros Event Pack, Expanded Anomaly Pack and Monstrous Pack.
Reply #4 Top
ok i thx a lot!!! I will look into them as soon as i am finished with takeing over this galaxy.... amazeing how you can be forced to go from good to evil in 10 turns :D
Reply #5 Top
Another questions while i am at it ;)

is it still posible to upload my games to metaverse when useing mods?.
or is it only the ones that are certified by stardock that permits this?
Reply #6 Top
Aiyen,

You can upload any game using any mod or combination of mods. There are some triggers that will get you a zero score. The most well know is the PQ trigger. Your civ wide PQ attribute must not rise above 40%. Individuale planet PQ can be above 40% with no worries. So you must watch this even when using 'approved' mods.