CTD Draginol

The game is super, it is progressing by leaps and pound, cudos to the team.

I just experienced a ctd when investigating a system that had been taken over by the Draginol.
I cliked on one of the dreadnought orbiting and it kicked me out.
I'm sending the saved file

Other comments:
1. Galactic news setting is not saved, when I reload a game, it is ON when I had savec it as OFF.
2. Internitently the Next appears where it should be the Done button, may be
related to #1?
3. Would it be possible to get the galactic news panel (bottom right) sorted with
Military projects first.
4. The confirmation panel when changing from a completed Next Month project to one
that will be done in a few months, is superflous in my opinion. You can correct
a mistake by reselecting.
5. In Planet details, the area where the overview is, needs a slide bar to see all the text.
6. When loading a saved game, the progress slider bar needs calibrating. It hangs
at 95%.
7. Performance, I am running P2g, I have not noticed any performance at this point.
8. Doors opening is smooth and the background video.

Is there a list of changes planned. that we could vote on. Each voter getting 3 vote
This would help you prioritize your changes.

Finally, where does Brad get the time to play, develop and keep the communication going?

219 views 8 replies
Reply #1 Top
Very good report.

I think I've seen this too. I think the problem is that there isn't a default star symbol which it uses on its ships in the little panel thingie at the bottom.
Reply #2 Top
'6. When loading a saved game, the progress slider bar needs calibrating. It hangs
at 95%.'

According to something in another thread, that bar isn't the save game loading progress, it's the loading of the dialogs and screens. If you wait long enough at the main menu, it's possible for that bar to be near 95% when it first comes up.

It doesn't update between loading the last dialog and loading the save game or generating the universe, and should probably be replaced by a seperate bar for the loading of the save game itself.
Reply #3 Top
"Finally, where does Brad get the time to play, develop and keep the communication going?"

I've heard rumors that Brad has some type of deal going with Clonaid, and there's three of him.
Reply #4 Top
Heheh.
Reply #5 Top
Do his wife and kids get to borrow one of him once in a while? (Other than when she was incapacitated, that is.)
Reply #6 Top
1. Galactic news setting is not saved, when I reload a game, it is ON when I had savec it as OFF.

Fixed.

2. Internitently the Next appears where it should be the Done button, may be
related to #1?

That's intentional. On the Research screen it means that the GNN has events to view because the GNN comes second in the queue of popups at the beginning of the turn. On the planet data screen, it takes you to next planet with a completed project.

4. The project selection has been restored to the way it was before this build. It was an attempt to take care of the problem of trying to purchase 2 ships from the same colony on the same turn, but it was causing more problems than it was worth. So don't try purchasing two ships from one colony on the same turn: you'll spend the money but you'll only get one ship. :)

5. In Planet details, the area where the overview is, needs a slide bar to see all the text.

This should be in the next build.

6. When loading a saved game, the progress slider bar needs calibrating. It hangs
at 95%.

The loading bar only indicates if the screens have been created, but yes, it does need to show 100%.

Reply #8 Top
Cari,

On your answer to 4, would it be possible to make a one time popup that tells someone that trying to buy more than one ship on a planet in one turn doesn't work? It would be just to make sure that a new player doesn't have an unwarrented expectation.