Hello. I've been playing the game enough to get the feel of it, but a recent problem has me frustrated - namely, the influence necessary to take planets.
I've taken planets before with influence successfully, so I thought the same would hold true in a large game I've been playing for a couple days now. It did, until I encountered a Dominion of Korx and an Altarian planet (That's two planets) close enough together that a single influence starbase would overlap both of them.
As you would expect, I built one in that fortuitous place, and upgraded it heavily. Soon, both planets had the little red skull-and-crossbones symbol that meant they would fall under my domain, as well as being within my 'boarder' of influence. So I waited.
...And I waited...
...And I'm still waiting.
I upgraded that station so much that, according to my intel, I had nine times the culture score than their worlds - taking a world with influence should only take four times as much, correct? It's been many, many turns since the red skull and crossbones appeared, and neither nation has built any counter-influence structures in the area. I'm at war with the Korx and allied with the Altians, yet neither planet defects.
In fact, in that time, I somehow managed to convert a Korx planet I couldn't even see! I've researched to the end of the Influence tech and built every influence boosting upgrade on my station (Which definetly overlaps both worlds). I've tried looking in the manual for an explination, but have found none, so I have come here.
Tell me, is it simply a matter of time that I'm underestimating? A few more turns to turn them? Is there perhaps some sort of Influence related glitch I was unaware of? I'm using a custom race with influence bonuses as one of their racial abilites, as well, if that's any help. Any explination about this situation would be appreciated, thank you.