Galactic Civilizations II is the first turn based strategy I've ever played so I'm very new to this. Think I'm getting the hang of it now, but I have a few questions:
1) For a starbase, is there any way to see a list of modules that can be installed. It gives a list of modules that are already installed but I would like a simple way to check if there is anything useful left to install before building and sending a constructor out.
2) Upgrading ships seems to be very expensive. In my current game I just have nine small ships (one orbiting each of my planets). I researched more stuff so designed a better ship and would like to upgrade them all, but it's going to use a lot of my cash supply. It seems it would be a lot cheaper just to build 9 new ships the normal way then scrap the old ones. Is that the best way to do it? Is there no option where it's cheaper to upgrade the ships but it takes more turns to do so? Or is there something else I'm missing?
3) Does, for example, sheilds still defend a ship against missiles but just not as effectively as against a beam, or are shields just completely useless against missiles?
4) While I'm here, I keep seeing people on this forum calling GalCiv2 a "4x game", what does that mean?