(Modding) Adding New Ship Models, First Attempt--Bird of Prey

Prefaced by saying that I did *not* make this model. It was authored by William Burningham and I found it at this site.

That said:
Bird of Prey In-Game

It's a pretty high quality model, so I can imagine that a few of these ingame would bring a good system to a halt. Colors/textures are wrong--the engine is painting the whole ship with the hull color for the civ. I'm pretty sure that issue has been discussed before, but not in much detail (?). I don't have access to the editor used to create the model (3d Studio Max), so I couldn't mess around with that. Adding the model to the game is all XML, though--very straightforward.

Some great Star Trek meshes for the freeware editor Blender can be found at Star Trek Blender. I'm new to Blender so I haven't been able to get them exported to the .X format correctly, though. Something related to the textures, I'm sure. Maybe I'll make a colored box and see if that looks any good ingame.

In any case, I'm certainly looking forward to learning more about modding GalCiv2.
17,527 views 13 replies
Reply #1 Top
Sweet, Do you know haw maby polys the modle is.
Reply #2 Top
Very nice.. look forwarding to seeing many more from all the various Space shows and movies etc.

Babylon 5 will be a good series to do as well.
Reply #3 Top
I would love to do some test with this, can you send me a copy of the .X file to [email protected]
Reply #4 Top
What happens when you get into a battle? Does it run normally or is it glitchy?
Reply #5 Top
Drool Babylon 5
Reply #6 Top
Metaverse. Upload. Please.
Reply #7 Top
Btw BlenderWars is for Star Wars. Yippee!!~
Reply #9 Top
Ok its a site that has plenty of blender stuff ~ just happens to have some fan made SW stuff. Its not primarily Star Wars like I would have led you to believe..
Reply #10 Top
mormegil: I'll get it to ya as soon as I can--I'm at work for another hour or so and the files are at home.

Supreme Shogun: Crap, how'd I miss that site! BlenderWars looks like it'll be very, very useful...

"What happens when you get into a battle?"

No idea yet. It functioned pretty normally on the main map. Haven't tried to add components to it yet.
Reply #11 Top
Well it looks great.
Reply #12 Top
No idea yet. It functioned pretty normally on the main map. Haven't tried to add components to it yet.


For that, you'll need to have hardpoints... without them, you simply CAN't add anything to the ship (I know, I tried it and had to manually paste a hardpoint from an existing ship model into the .X file to make it able to accept components).
Reply #13 Top
Babylon 5 Blender:

http://www.b5-blender.com/main.html