I find that if the name of a shipyard is long, which is often the case, the little > that you want to click to move to the next shipyard is absent. I can still click on the end the shipyard entry and it will advance to the next shipyard, but it is hit or miss. I might add that there are various instances in the game where long names causes difficulty; I am confident that the devs are well aware of this but its like a power outage. I always call in because if everybody thinks someone else has surely called the power company then no one calls it in. Being able to cycle through shipyards, core worlds, ships, etc., is very helpful.
The lists of ships and shipyards on the right edge of the screen are quite useful, for example, the starbase lists which have the "modules available" tag for the appropriate starbases. I would however suggest that if there are no modules available that it be shown a little more obviously - the disappearence of a small icon on the top row of the screen is easy to miss.