Well early in game I have 3 fleets of 4 small cutters. This will usually keep the ai off my back until I get Medium.
Medium ships are my backbone fleet. I make Assault craft and Escorts and Guardians all are medium. All get 2 engines and 2 thrusters and various mix of weapons based on resources or where I want to build them.
Large ships are where I usually stop at and almost never need to go up to HUGE. Large ships have 3 flavors, Heavy Capital attack with 80% weapons 20% defenses, Command ship which is all Fleet enhancing, resource requiring modules. Sometimes Ill arm them but in most cases ill just add another carrier module. and finally Carriers. These get nothing but 2 engines and usually 3 carrier modules.
I found that the best fleet is one that has escorts and Assault ships with capitals and a carrier and a command ship. Guardians are really not needed so far.
+2 coppers.
I never build tiny ships. I always get to small and start there. After I get medium I never build small unless I need to garrison a military starbase.