yeah. re the corsair - I'm trying to decide if I'm going to take off the tactile keys or not. So far, I like it.
So, discussion on gnar - I don't think any of you really bother much with pbe outside of me, but I saw karl already had some thoughts on him. Let's see...
1st off, he's very fun to play imo. It's an interesting champ and I can see if working out of top and quite possibly jungle unless they change him so he can't gain stacks in the jungle.
He's a good counter to many melee tops because of his kit. He's ranged in his normal form (and manaless in both). He has a vayne like proc that gives him a move speed buff when you pop it (3 hits to proc). and he has a decent jump to move to or away from enemies.
The jump mechanic is unique to this champion. 1st - the range is actually pretty low. But it becomes very large in distance if you bounce of someone or something. If I remembering right, you can bounce off both enemy and friendly units. So, smart positioning can get you in and out of fights well. His absolute best combo, imo, is using his jump JUST before he's about to change form. You end up jumping behind the enemy and then bursting the crap out of them. He is an incredibly strong champ if you have gank support I think. Very good odds you can lock down a kill. But, he should have plenty of kill potential by himself.
His ult changes his form, gives him added hp, arm/mr (i think), and new abilities (note - you can only use his ult when you've changed forms (but there is a passive component). How he changes form and how his bonus hp works is a bit strange, though.
So, 1st - he changes form automatically after a set time and also if you trigger it. You don't just hit 100 fury or w/e and then you cast it as you please. Nope, once you hit 100, you have a set about of time before you are going to turn into the larger form. And this is INCREDIBLY easy to see visually for the enemy. Enough that I think the enemy will likely back off some when they see you about to change as folks get used to the champ. Because the transformation is so visibly clear, I think its a bit of a weakness added to the champ. Granted, probably a necessary one, but a weakness all the same. Also, it SEEMS (not 100% sure) that once you reach a certain amount of fury, it will automatically build to 100%. Also, the decay time on losing fury on pbe is actually really slow (which is why I'm thinking jungle could be useful).
One other thing on his ult - and this is something that is kind of rough. So, when you ult, you get a set amount of HP instantly (w/e the tool tip says and it scales with level). Sounds great. But, you actually don't keep that health when you revert back to form... or all of it... or something. When you change back, you are immediately chunked down a wee bit. One instance where I paid attention, I went from 500 hp down to 400 or so when I changed. Understanding how that mechanic works is very important. So, you do get a nice HP buff when you change, but after you swap back, you are pretty vulnerable (do note that you have a move speed buff when your form change ends (going back to small).
As a jungler, he has a few things going for him. His vayne like buff that gives you additional move speed for getting around (I think dmg as well - can't remember atm). He can also hop about the jungle very effectively with his dbl jump mechanic (land on a creeps head and you dbl jump).
His ganks aren't exceedingly awesome imo, but lots of potential for cc. The downside is that his transform mechanic, while you won't lose stacks moving into position for a gank, if you do decide to wait a bit to go in, you will start to lose stacks. We'll see... jungle just seems like something fun to try out and then be like... well that worked... kinda not so well