As for economic tiles; aren't asteroids and moons (or rings, whichever of the two gives that bonus) enough bonusses? And don't forget trade.
Neither. Moons and asteroids give manufacturing bonus, rings give research. There were no economic bonuses other than structures, passive tech bonuses, anomaly bonuses and green mining starbase resources.
I seen the 7x from research and manufacturing, but nothing else. I consider the agriculture bonus tiles my main source of income and influence, the more people there are the more influence.
However I only find 100% bonus for moral and 100% influence.
Correct. GC2 had x1, x3, and x7 for research and manufacturing only. Farms had x1 and x3, and influence and morale had only x1.