Don't be an idiot. I've probably spent more on software over the years then you make at your job.
Classy. When you have to resort to trolling this pathetic, you've already lost.
And hey, if you actually make that much money you can afford to follow the license terms and buy multiple copies. Course you already said you don't do that, so you know.
All I am saying is, start to factor families, or many will keep rejecting steam based on this premise.
By "many people" you mean you and a few people here. Steam is overwhelmingly #1. The market has accepted it. Developers WANT their games on Steam, to the point that not having your game on Steam is a huge problem for them. Here's someone actually in the industry (and thus knows far more about the subject than you do) who says it flat out: http://www.penny-arcade.com/report/article/why-a-successful-indie-game-that-cant-get-on-steam-isnt-a-successful-indie
I purchased Office2012, and indeed installed it on several computers. It's quite LOGICAL to assume EVERYONE would do this. Nobody is that much of a nerd to buy 5 copies for a home. Steam gets money from me (at times) merely because of multi-pack discounts, and deep steam sales. Otherwise I generally avoid using Steam, and seek out DRM free versions.
It really doesn't matter if its logical. Go read the license agreement. It's piracy.
So you come in here whining that the game is on Steam, and want Stardock to spend more money in development to put on a platform that makes it easier for you to pirate it, on the grounds that you should be allowed to pirate it because you think its okay.
For some reason, you seem to be the only person surprised that this strategy isn't working. Why would Frogboy spend more of his money to make it so that you can more easily rip him off? On what planet does that make any sense whatsoever?
Only in the software field are customers treated like criminals.
Total BS. Ever see those "backpacks must be left at the door" signs? That's treating everyone like a shoplifter. In fact, they're trying to pass a law where I live to make EVERYONE pay for gas in advance of pumping, because gas theft has become such a big problem. Treating all gas buyers like criminals.
This happens all the time in real life. The only difference is that you try to rationalize it away in the case of software as some kind of personal slight.
If I buy a Pizza, everyone in the home eats it, will be start putting license agreements on Pizza? Give me a break. It's like saying that 52" LCD TV I purchased can only be 'watched' by 1 person.. This is greed, and it has to stop. The fact is, corporations want to license, tax, and charge for EVERYTHING, and meter everything. This is why some localities you cannot collect rain water, they can't meter it. This is why Sears catalogs started to be printed on glossy paper, everyone was using them as toilet paper. There have been proposals to upgrade cable boxes with cameras to 'check' the number of people in the room, and anything over 5 would invalidate the viewing of particular movies.
This nonsense has to stop, software included. I PAY for my stuff, but don't expect me to adhere to draconian DRM and Licensing Schemes.
Here's the problem Had you come in and just said "Sins of a Solar Empire let multiple people in the same house play together over LAN in the license terms, will Stardock be doing the same thing in Galciv3?" you'd have had a perfectly rational argument. It was a highly friendly thing of them to do in the past, and maybe they can be convinced to do it again for all kinds of good reasons.
Instead you came in ranting and raving about the evils of Steam and how you don't like it because you want to pirate a few copies of the game and Steam won't let you. There is exactly zero chance of that working. None.
Note: I am not calling every developer that uses steam greedy. Steam makes the MOST sense in so many aspects. However if a developer can accommodate families (multi discounts, drm free versions, etc), then I really respect that, as it mitigates huge complaints most have with steam. Steam themselves need to end their draconian usage policies, and let me authorize my kids to use my steam account within the same IP cluster, it's long overdue.
See, here we go. Stick with this and leave the rest out, and you'll get a lot more support. Myself included. It was great when they did it in Sins, and made it easy to show people the game.
Steam's getting Family Sharing, which will let people share libraries so someone else can play your games in the house (but not simultaneously). So that part is already being done. To get local multiplayer, Stardock will have to not disable it.