where is this math coming from? when u can get 150% alligance max on your homeworld thats pretty extreme considering you are getting an 50% income form JUST your homeworld.
You are getting this increase only on the planet the starbase resides.
Now, if you calculate tax income and ressource income per minute before building the - expensive - starbase and then compare it to the tax and resource income after the upgrade you will notice that your total income is only minorly affected.
As Tax and extaction values are rather low numbers to start with, the 30 % increase needs a lot of time to pay itself of.
Especially if you had to use black market for metal or crystal.
100 Metall = 450 Credits on average
100 Crystal = 450 Credtis on average (assumming it is not on high demand, as it often is).
If you take all this costs together and divide them trough the increase in tax and extraction, you will have said 18 minutes.
also iif the advent have a crapton of culture like they should you cant just jump to the back and nom nom nom planet if u can cap them
Nope, they shouldnt.
Advent culture is no more dangerous than TEC or Vasari culture. As such, building more culture centers makes no sense at all. Now consider that Advent have worst economy and you can see why Advent need trade ports above all.
Besides.... the ammount of culture centers to STOP a capital ship heavy Vasari late game fleet is INSANE. You need to solely build culture centers arround all adjacent planets..... and scuttle anything you have build there so far. To loose research labs and trade ports is highly annoying and costly.
also no. im not a hardcore vasari whore. i enjoy playing as advent loyalist and the TEC faction. i just dont want the vasari to be crippled into a pathetically useless race when there military is FAR superior think about it. these guys have been running for 10k years sure. but their empire existed for a long time before that and the rolled other empires and brought them into slavery until something bit them in the ass and they had to run. mypoint is. these guys are FAR ADVANCED compared to the other races. so them being superior should be somewhat expected.
If you want Vasari to stay FIRST in military, you have to agree that their economy is nerfed down to THIRD and not currently second only to the TEC.
The Vasari were meant as a Gurrelia Faction.... good ships but LOWER numbers of them.
Guess what... the Vasari carrier cost the same as TEC or Advent carrier in fleet supply..... similar to most other ships.
The fleet supply cost for Vasari is only minorly higher than for the other races, add a few special resarches and it actually lower.
You cannot have second best eco, first in military, best abilitys and best of dirty tricks all together and stay balanced.
It is simple impossible.
also as an argument for vas bomber fleet raping capital ships. advent carrier cap. and whatever that throw ability is called. not to mention pack fighters hardcore. tahts what i always do and it works out fine.
Telecinetic push is highly ineffective against Vasari Bombers.... they are more than durable enough to withstand its damage and so you at best buy yourself 30 second delay.... and that is not enough.....
Yes fighters do counter bombers.... BUT only over time..... Fighters dont do anything against the first 10 - 20 bomber volleys...... which means that your Titan + capitalships = goodbye.
If it worked for you, you never faced large numbers of bombers, especially not phase missile ones.
not know where this notion about Advent having strongest military comes from - the Advent were meant to be the "culture" faction from the beginning.
Because TEC expulsed the advent 1000 years ago and they have been a trip of revenge ever since then.
The Vasari on the other hand, are on the RUN... fleeing from their own destruction. They should be a gurellia faction that can only win by using dirty tricks...... but right now they can STEAMROLL everything without dirty tricks....... and with dirty tricks they are unstoppable.
Advent - culture, Vasari - military.
The obvious issue there in order of importance the culture is in the last spot. This is at least how the players perceive the game IMHO, or in other words i guess it is more natural to people to take care of military and economy first an foremost, as they bring to you visible results of your actions. On other hand the culture is bit more abstract and majority of people prefer to win the game by power of their fleets, not power of their culture. I can understand that as i am the same way BTW.
Anyway, this IMHO leads to a situation, where even Advent players neglect the culture willingly and i think this discussion is a good testament to that. Why are we anyway talking always about how Advent stands no chance in battle of weapons against Vasari, when area of Advent expertise is a culture? Why are you not complaining that culture - the main supposed power of your fav faction - is not good enough to make a difference instead?
The reality is, that culture is worthless as a mean to win you the game. If Advent player does not "neglect" culture, he will be steamrolled even by TEC.
Culture is far to easy countered to make it viable in any way.
Advent culture would need a tremendous buff and would need devastating consquences for enemies to be of any value...... and that would probably require an rebalancing of the entire game.
And believe me, i would be way more willing to give up this bonus than anything Vorastra/mobility related.
We dont speak about giving things up... we merely speak about toning them down to reasonable levels, so that non Vasari player can ejoy the game, too.
Are you suggesting that culture centers should act like trade ports or be as beneficial as TEC trade ports? Because like Advent have their own trade ports. Some games you wont get the chance to go culture as advent, same way TEC cant go trade ports some games. Its an extra feature of the race that sometimes can be used to gain advantage.
By the way TEC have by a long long way the best ECO in the game. Advantage of VAsari eco is that they can easily fortify trade planets with orkies and use them to increase income as well as easily extend trade lines. Their trade is just basically super safe. Advent have the worst trade/eco as its intended and designed to be that way.
Balancing the Varsi VS Advent matchup can only contain minor buffs to the Advent or buffs that only help Advent agaisnt Vasari (Phase Missile Block for example).
If you give Advent a good economy.... they will steamroll TEC.... while still being helpless against Vasari.... so this does nto solve any problems.
Since Phase Missiles are by far the most important reason why Advent suck VS Vasari.... I really dont see any disadvantages in giving them a considerable nerf in combination with Advent Phase Missile block technology that does more than add 2 seconds of survial to their important ships.
@ Developers:
Please consider:
- a phase missile nerf - especially on the bombers
- Phase Missile block technology for the Advent coming with the shield researches.
- A hard nerf to the Disruptor Nanites on the Vasari Missile Platform... 5 minutes duration is incredible OP.
Thank you.