When you speak of mods, which one(s) would you recommend?
Depends on what you want:
If you are mainly interested in just having the bugs fixed, APT is probably your best bet.
If you also want some balance-changes, while staying as true to the lore of the game as possible, then give my mod, Autumn Twilight, a try. The AI still needs a little work, but it shouldn't be that bad for a beginner.
If you don't care that much about lore-friendliness, and just want the bugs fixed and better balancing, then try Tolmekian's TechTree Fix.
If you primarily want a better AI, along with some bug fixes and better balancing, then give MarvinKosh's Space Weapons Fix Mod a try. However, it may not be for everyone, as it deviates quite heavily from the base game.
One last note: Except for APT, none of the mods are likely to be compatible with the campaigns. Mostly due to changes to the tech trees. Tolmekian's and mine could possibly work in some case (especially the TotA campaign), but MarvinKosh's definitely won't. His changes are just too radical.