I played a few games of Gal Civ and Gal Civ II and recently purchased the Ultimate Edition. I have recently ramped up my tech abilities and noticed that there is a glitch/feature of the game (ToA version 2.04) that doubles the combat/invasion et al techs costs. I have read numerous threads going back to 2008 on this effect but nothing was definitive. My questions follow:
(1) What triggers the doubling of the techs? Is it a total tech expenditure or the number of techs versus the number of turns or what?
(2) Is there a max on the increase, as in, do they top out at some level?
(3) Is there a work-around for avoiding this effect or at least delaying it for as long as possible?
I initially asked tech support about it but they said that they were too busy on other projects to fix it and couldn't help with the answers.