Galactic Civilizations 2 has been one of my guilty pleasure games for years. I'll break it out once or twice a year and spend 2-3 days on a campaign. Its a great game, addictive, and fun.
There is one major problem with it thought. The game really only ever go two ways. Either you start off in a bad position and end up getting slaughtered early on, or you build and race research until you are so far ahead of the other races that invading all of their worlds becomes incredibly boring.
Even if you play with max number of races one or two will wipe all the other out, and with no diversity you end up at war with the remaining civilizations. Has anyone found a way to extend the game, where many races remain active and nobody is so far ahead of everyone else as to make finishing the game pointless?
If there are any mods or settings that can make the races less prone to fully wiping eachother out, and instead maybe conclude a war after capturing one or two planets? The only real way I can see doing this would be to either make race relations easy to improve, or to make a races primary worlds near impossible to invade.
Anyways I hope to hear back, I am sick of putting two full days into a campaign that ends up a pointless slaughter against one or two other races.