I found the original human Troublemakers always a bit boring.
My suggestion would be that all human Troublemakers always appear in the game as a group, which is also only realistic.
And I would like to distinguish 5 groups and each group can contain one type or several types of Troublemakers:
Criminal
- Bandit - Highwayman - Raider
- Knacker - Moloch
Outlaws
- Looters - Poachers - Nomade
- Mystic - Dream Killer
Renegade
- Marauder - Brigand - Corsair
- Spell Breaker - Blood Mage
Cultist
- Fanatic - Cultist - Executor
- Witch /er - Warlock
Tribesman
- Cannibal - Head Hunters - Butcher
- Shaman - Sorcerer
Therefrom I can form the following bands:
Criminal
- Mob (only bandits)
- Bunch (+ bandit highwayman)
- Pack (Moloch, robbers, bandits)
- Course (predator, Moloch, highwaymen, bandits)
- Band (Only predators)
Outlaws
- Community (Only looters)
- Fellowship (poachers, raiders)
- Family (dream killers, poachers, raiders)
- Clan (nomad dream killers, poachers, raiders)
- Horde (Only nomads)
Renegade
- Troop (Only Marauder)
- Company (Marauder, Brigand)
- Force (Marauder, Brigand, Spell Breaker)
- Free Corps (Marauder, Brigand, Spell Breaker, Corsair)
- Brotherhood (only Corsair)
Sect
- Creed (Only fanatics)
- Denomination (fanatics, Cultist)
- Circle (Warlock, Cultist, fanatic)
- Sect (executor, Warlock, Cultist, fanatic)
- Order (Only executor)
Tribes
- Brood (Only cannibal)
- Breed (cannibal head-hunters)
- Tribe (Shaman, head hunters, cannibal)
- Race (Butcher, Shaman, head hunters, cannibal)
- Species (Only butcher)
Each band has a natural leader who is always very individual.
So we can invent infinitely many gangs and bring into play, and this increases considerably the difficulty and variety.
Example:
Sect of the Dark Sun:
Leader: Executer Leader
Members: 1xWarlock, 2x Fanatic, 3xCultist
Tribe of Bautha:
Leader: Shaman Leader
Members: 3x Headhunter, 3x Cannibal
ect. ect. ect.
The members are pre made troublemakers, but they never come as a sigle monster, only if a gang is spawn, in wich the troublemaker is member.
I've also tested this and I see the game become more difficulty and variety, becuase this gangs can be damn hard the defeat. Also, all highlevel troublemaker, like raider, comes with a mount and is well equipted.
So if you like the idea, just give me your feedback,