So I've finally come around to buying the complete edition of GalCiv 2.
I've read a lot about how the developers were continually expanding the game with AI improvements and whatnot. But it looks to me like the strategic AI is still as numb as it was in GalCiv 1.
Well, I just fired up a crippling Drengin campaign (and mind you, I am by no means a progamer, but a casual gamer who will put immersive roleplaying above exploiting game mechanics).
Anyway, so I declared war on the Korath ASAP after they snatched themselves a premium world right before I could reach it. I took that world by surprise and also destroyed their orbital command center. Their other worlds fell one after one without much coordinated defense efforts. I would stumble upon a lone enemy fighter here and there, but that was it.
Later on, the good Altarians eventually declared war on me after I became too big and too evil. I sent my fleets into the heart of their empire, to seize the Altarian homeworld quickly while I still had the military advantage.
Essence of the story: The homeworld was defended by a single ship and consequently fell to my invading troops.
At the same time, my home fleets dispatched a couple of Altarian transports that were on an apparent suicide mission into my territories, as they had no escorts whatsoever.
I remember reading a _long_ time ago about how specifically AI transports would no longer travel unescorted, for obvious reasons. Now I am perplexed to see how essentially nothing has changed from GalCiv 1, where I also stopped playing after I ended up shooting down too many lone transports on idiots kamikaze runs.
I mean it's not even fun. This crippling game should have been a serious challenge, maybe even a defeat (which would have been possible if Altarians, Humans and Arceans were to unite against me) - but as long as the AI does nothing but sending out undefended transports, constructors and even freighters during war times, dotted with the occasional lone fighter, this game got me bored before I even started playing it seriously.
Did I do something wrong?
Or are there any mods that will pound some strategic sense into this "AI"?