What I primarily notice with Impulse is how glacial patch downloads are in comparison to a full game archive. When I install a game from scratch I get a steady 10 Megabytes per second, allowing me to download a big game in a couple of minutes, which is as it should be.
However, whenever a patch is released, the download speed is about 200 KB/sec, a mere 2% of the full game download speed. While I understand the reason for this behaviour, only the full game archives are mirrored to the fast servers, it does result in the rather odd effect that if a patch is large, it is faster to reinstall the game than to patch it. Now, most patches are not that large, so it generally isn't a problem, but it still one of the less impressive parts of the Impulse download experience.