Sounds fairly tough to implement it. While split:
- Double capping ftw?
- who gets healed by potions? who gets teleported by scrolls? who gets selected if you double-click on the DG's portrait?
- what about items perma-boosts? could you have one half-DG going back shopping and insta-upgrading the other half-DG?
- if general... who gets minions custody?
Imho, seems tricky to handle a split concept like that, both for technical and balance reasons...
Double capping would be strategic then.
The person targetted would be healed. I say they share a mana bar but when split is used the health bar has a top and bottom.
Teleport would teleport both or it could be targetted with him. So you would click the right version and click where to teleport
They would share items and stats just have a reducement of some of them while split.
I don't think this would be a general and there there is no custody of minions.
Another way to do it would be to design a completely new UI. Where his main demigod bar would be split left and right. The items on top of the abilities with the bar to the left and right. There would be a visible line separating the 2 halfs and HP and Mana when dropping would angle to the center. This would also fix the double clicking issue if the portrait when split is used doubles into the 2 halves. This ui would only be visible when the demigod splits.
Like the overall idea. I do say it seems hard to impliment. And balance wouldn't be a problem. This DG would be hard to play for a reason. But when you play him well he could have some immense power backing him up. Expecially if you had the dark side using roulet on others and the light side healing him.