Yeah baby I was just thinking about this idea today (and other days but today it came back to me again). I'd love to have an rgp space/trading game like Freelancer with a flucuating economy and several stories not just one. Something more open ended like Daggerfall by Bethesda. Elite Frontier tried to do this years ago, but, the game was so buggy and crashed so often that it failed. I'd love to see another version of this with 3D first person gaming on planets and in space. Sorta like Bethesda's Pirates of the Carribean but, hopefully 100x better than that game was.
Freelancer combat engine and flight engine is the best I've ever played, but, after the short main story there's nothing left, there's no side stories or quests or missions, thus it just gets boring and repetitive with no reason to keep playing it. A continuing and thriving and other races stories and quests would have made it a great game. X3:Reunion is pretty good it has the economy world, but, the galaxie is too small I think. Plus the evil races weren't that challenging except for the Xenon and it was suppose to be about the power of the Khak. lol
So, yes, bring on the rpg space trading game of games. Bring back the Freelancer engine of combat and ship components. If not that bring on the ability to fly in the combat sequences of Galactic Civ III's battles by the player.