I, and many others, find that ridiculously overpriced - that's more than a song costs on ITUNES. That makes NO sense at all.
Actually, it makes plenty of sense.
A track in a game like Rock Band or Guitar Hero isn't just an MP3 file. You have to separate the instruments, so that the instrument plays or fails to do so based on your actions. Which often means that the song must be re-recorded. That is, they have to hire a band to play the song with specialized recording equipment again. They then must pay that band, the actual band who did the original song (who almost certainly aren't the ones making the re-recording), and the studio holding the copyright of the music itself.
So yes, it makes sense that it costs more for one of those tracks. Because they're
interactive, and therefore do more than a flat MP3 file.
I'm with you on the 'fair value' bit, but the fact is, the people who can identify a fair value are a minority to the morons who have Mom's credit card.
Capitalism clearly states that "fair value" is what
people are willing to pay. It is what the market will bear. In case you didn't notice, the horse armor thing
failed. It didn't sell well. The market did not bear it. Ergo, it was not "fair value".
Compare that to Rock Band or GH tracks. The market seems willing to buy them, so they are "fair value".
In the end, those of us who find Horse Armor a rip off aren't going to have anything, because everyone's too busy buying new guns for $8 apiece.
Not everyone will think that the market-borne "fair value" is fair. That's OK; you don't have to buy it. You can watch the rest of us getting more content for a price that we consider fair.
I don't see "fair value" in luxury cars, but then, I'm not complaining that they
exist either.