If you know you are going to lose surrender. (People seem so sure so thats what to do is the sporting thing to do - well good gamesmenship but you know what I mean

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There are some things that need to be fixed but limiting gameplay with condition after condition isnt one of them in my view. The fact people are saying it takes so long makes me inclined to believe that there is always the possibility to come back even though its small , so either work for the comeback, if that fails you have the rplay so see where you went wrong or if you have to go then surrender , its that simple folks and that is the fairest way )
People seem to be proposing rather than do the fair thing if they mess up or their config is wrong that the system should be able to interpret all that?? thats crazy!
Yeah some of us will get some loses because of game bugs but we have to think lomng term, those will be fixed to the point where 99% of the time its the users end at fault. So in the mean time we take some loses because of IC connection losses.......no big deal[That is if IC does it the fairest way and makes a DC count as a loss, the vast majority of the other big games I have work it like that and although its not ideal people know its the fairest way - we cant expect the system to know who has DCed to get a cup of tea etc, ow this guy dropped a pizza on his keyboard and accidently hit alt F4 so he doesnt get a loss to his name lol)
In the end it will all balance out because everyone will have a portion of DCes owing to error and look at the end of the day the deal should be
Get the PC stable
Test PC on casual account
PC OK
Ok go onto competative account
Sorry not meaning to be harsh I just dont get the excuses for what I see as bad loses. Please devs make it so any DC counts as a loss , every other major game with stats does it.