Hi!
No economic modifiers.
In DA that's equal BIG econ problem, even with Super breeder. Since you don't control any econ resource, your whole empire operates with about 20% econ bonus, and not the usual 60%+. Your maintenance is also very high - you've probably built lots of expensive buildings, but not enough econ ones (markets, one farm, with maybe one morale building). In DA and with "normal" 50%-100% econ bonus one econ planet for one production planet is barely enough, but with your econ ability you should have 2 or even 3. That's simply the price you have to pay for bad race design. What's the use of all the insane growth bonuses, when your pop produces so little money?
How to recover?
- Buy Mind Control Center yesterday.
- Replace about a half or expensive/production buildings with markets on most planets, but on capitals and those planets that are supported with lots of econ starbases.
- Sell a half of your fleet to get money to replace buildings.
- Use some of that money to incite wars among AIs, so they'll not bother you with attacks.
- Try to grab every econ resource in the galaxy that will be "freeed" with those wars.
- Use Super breeder properly: let them breed for 3-5 turns at 100% approval to 9 or 11 B pop on every class-7+ planet you have, then increase taxes to 41%+ approval until next elections.
- Get better government than imperial: each of them gives 10% econ bonus over the previous one.
HTH and BR, Iztok