"There's highly skilled accountants who couldn't paint a recognizable picture if it was a paint-by-numbers and there was only 1 number on the canvas and 1 color in the paint tray."
That's me! But it doesn't help me with strategy games.
Me either, and therein lies the problem. If it did, I'd be golden.

Seriously though...
I love city builders, empire builders, turn-based, and realtime strategy games. If you were to check my collection, you'd see a nice variety going all the way back to CG games for my old C= VIC-20 and 64.
I'm terrible at them and just do not have a head for min/maxing and micro-management. I've tried to follow guide after guide and tip after tip. I am relegated to the fact that I'll always be a mediocre player when compared to most everyone else.
This, however, doesn't stop me from enjoying the games.
I nominally set the games on easy until I'm comfortable with that, then I try to move upo to normal difficulty. I like setting things to Random. So much so do I prefer the "random" settings, I try to focus on games that have true (enough) random map generation, not just a random selection of a pre-made map. This is where I derive most of my enjoyment...out of the game not always being exactly the same. If the maps are always the same, and I can't win, I get frustrated.
Like I told my wife last night after I got well into the campaigns of the Warhammer 40k Dawn of War series, "I like 40k! On normal setting, it's hard, but not too hard for me to win...I get so frustrated when I just can't win and I can't stand games that are so easy I almost can't lose."
I've found myself, using small map, normal difficulty, and all-random in GC2, having to abandon games early on because of getting into frustrating "no win" situations...for
me, they are no-win, anyway.
CB's, EB's and RTS combat games are my favorite games from an enjoyment standpoint. From a skill standpoint, though, I'm far better at things like Scrabble. hehe