Ordnance such as torpedos might be a lot simpler to code then previously thought, thanks to the Cannonshell entity type. Keep in mind I didn't test it yet, due to my real computer passing out.
yeah, that's exactly what I was thinking. now we just need to know if we can give them health and a proximity fuse... (i'm guessing maybe, but not certain. maybe a buff given on birth would work for the trigger...)
and yes, ramships will be pretty easy, and a clipping error and some sparks will make for a pretty nice effect, but the nids will be obscenely difficult to get working visually.
I still think Chaos should be the traditional dark brooding red.
it's either that or making it team color, because it isn't all khorne. red works for khorne, green for nurgle, but then slaanesh is really fond of color, and tzeentch isn't exactly a monotone either, and the colors are more likely given how much in that fleet is at the whims of the captains. but dark red does look so good...