Have read this whole thread, the mod looks awsome

I have no experience with BFG but read alot of the 40k stuff (and a good friend wants me to start an army might go orks)
Have been thinking about aspects of the game that arent on the list right now,
Artifacts: Haven't heard much about them in this thread (or the mod forum) so I was thinking IN and Chaos could find STC's (Chaos would have to corrupt them) Necron can find dead cities (lost hordes of Necrons and tech) Tau I really have no idea dont know much about them, Orks could explore a planet and find a lost tribe with a big mean bad@zz who boosts their fleet or some tech they dont have but the IN has. Eldar could find remnants and writings about a lost craftworld, boosting their tech and lore.
Pirates: It was stated that the Dark Eldar would be the pirates so instead of buying them off with monies, the IN/Chaos/Orks could use humans (IN would then have a neg effect on their planets for a while, Chaos would regen slaves but slowly, and orks would have a limited supply unless they attached and invaded a human held world) Necron's wouldn't care to much but could possibly influence a target (using the influence of their 'Gods' to sway the Dark Eldar) and the Eldar I dont know im lost with them like the Tau.
Space Hulks: Can these be HUGE conglomorations of space junk where u can explore and find tech and maybe salvagable equipment. Huge as in 8 to 10 times larger than the current grav well, this would be a place of contention cause it would take so long to recover everything and would give the race or races in control (or partial control as you battle it out for dominance) an edge in tech research time(?) special ships(?) Ancient ships (think century old grande cruisers, tomb ships, Hulks,) Etc
Again great mod and looking forward to it
Pls dont flame to hard I like 40k just dont know everything about it.