I'm 34 and may have slowed in the reflex department a little, but I can still rack up the kills against teenagers on Team Fortress |
I used to play Quake and unreal tournament allot. Played it for years thinking practice makes perfect but i never did become elite so i just gave it away. All the young elite teenagers would smoke my ass like i was nothing, and i would struggle on thinking eventually i will get good at it with enough practice. nope. Veteran level i was and always will be.
The other thing to remember is the speed of your machine now as opposed to back then. While you were good at those real time games of a few years ago your computer now is processing those same games at about 2x the speed you got used to. |
I think the game speed is regulated in the coding, however with TA you can turn the game speed down - i had forgotten about that feature! hmmm me thinks i can get back in there and kick some ass afterall, slowly hehehe
The Age of Empires series are amazing IMO, and can only be run effectively with a high powered computer. I have a 1.73 GHz laptop and it locks up with a lot of RTS games because of its LACK of processing power |
Yes they are good. The latest one has a fantastic AI, It really takes allot of effort to bring them down.
I have a 1.7 GHz computer and it seems to handle these games ok.... yes there is some noticable lag when the game advances, but it is quite bearable. Perhaps your video card needs upgrading?
They really should be called RTT (Real-time Tactical) games. They don't give you a way to consider and implement a strategy; you must develop tactical skills that you can apply without any real deliberation. The things are just a twist on shooter games, moving from first to third person. |
This is a key point. Yes i would agree any RTS games that refuse to allow micromanagement during 'pause' mode (and there are a few - the basteds!) should loose the 's' in RTS.
For me, the thing still comes down to "more clicking than thinking." |
Yes the current mission i am trying to crack in Total Anihilation really puts the pressure on my clicking speed, i just cannot give enough orders in the time required. Even though TA allows micromanagement in pause mode, it suffers from 'scroll lock' so you cannot move around the map in pause mode which is a serious irritation.