Hi all, don't know the game that well yet but.... I was playing a long game today, all was well until pirates showed up, derived from disaffected officers... then the game went down the pan, they were invincible. I examined their fleet to see what to counter with and noticed their logistal level was 194, with a hit pint total of 1300+ ---- and that was just one fleet!
Admittedely they'd be beating up on trade routes for a long while, so I presume hit point go up with experience and perhaps logistic cap too, but it wrecked the game for me. So I was hoping it was possible to cap pirates level too, regardless of their experience, to a maximum level no greater than leaves them competitive to the strongest player in game (player or AI); especially considering max playable logistic for player (unexperienced) is 34. Either that or tell me where I'm going wrong?!?!
P.s Would it also be possible to make the Tech Tree zoomable in the same manner as the main game screen, it would allow for a nice overview of tech status